Ray Factory

Hybrid rendering for real-time lighting: ray tracing vs rasterization

I was responsible for all of the art aspects of this demo from the coming up with the initial concept and storyboards through to the final animated characters and robots. 

Official Blog Post - https://www.imgtec.com/blog/hybrid-rendering-for-real-time-lighting/?utm_source=blog&utm_campaign=related_blog_links&utm_medium=Ashley%20Smith&utm_content=powervr-hardware-accelerated-ray-tracing-api

​Copyright Michael Barnes © 2017 All Rights Reserved

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