Dwarf Hall: OpenGL ES3.0

I was responsible for all of the art work for this demo (apart from the small chains nad scaffolding)from concept to the finished piece. The scene is fully PBR and is aimed at mobile spec. More info on the demo can be found below

Press - http://blog.imgtec.com/powervr/physically-based-rendering-on-a-powervr-gpu

​Copyright Michael Barnes © 2017 All Rights Reserved

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