Tileable Environment (2013)
This piece was created as an exercise in low spec tileable asset creation, based on Temple Run and Angkor Wat.
This Cane was created as a prop to acompany a Winston Churchill character that was made for the Showdown art competition.
Sci-Fi Entrance Tunnel (2012)
This environment was created as a exercise in low poly modular environment creation within UDK. The entire environment fitted onto a single 1024x1024 texture sheet and added up to around 500 triangles for each ring.
Dwarven Environment (2011)
This environment was created for a University module. It was based on several pieces of concept art found on warhammeronline.com.
Pizza Delivery Game
During my time at Jungle Friend Studios I created a collection of assets for a Pizza delivery game which was aimed at the iOS paltform, each of the objects were created in a short timescale.
River Rafting Game
During my time at Jungle Friend Studios I created a collection of assets for a River Rafting game which was aimed at the iOS paltform, each of the objects had a fast turnaround.