Tileable Environment (2013)

Tilable Environment
This piece was created as an exercise in low spec tileable asset creation, based on Temple Run and Angkor Wat.

Cane (2013)

This Cane was created as a prop to acompany a Winston Churchill character that was made for the Showdown art competition.

Sci-Fi Entrance Tunnel (2012)

This environment was created as a exercise in low poly modular environment creation within UDK. The entire environment fitted onto a single 1024x1024 texture sheet and added up to around 500 triangles for each ring. 

Dwarven Environment (2011)

This environment was created for a University module. It was based on several pieces of concept art found on warhammeronline.com. 

Pizza Delivery Game

During my time at Jungle Friend Studios I created a collection of assets for a Pizza delivery game which was aimed at the iOS paltform, each of the objects were created in a short timescale.

River Rafting Game

During my time at Jungle Friend Studios I created a collection of assets for a River Rafting game which was aimed at the iOS paltform, each of the objects had a fast turnaround.